sMobile ? "width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0" : "width=1100"' name='viewport'/> android xda: Batman
Showing posts with label Batman. Show all posts
Showing posts with label Batman. Show all posts

Thursday, 29 October 2015

Walkthrough: Lego Batman 3 - Part 13



We take a little tour of the watchtower. After cleaning up a few messes, Green Lantern attacks. He's under Braniac's control. We are able to get the attention of our new custodian, Conan O'Brien who Martian Manhunter controls to help us escape. Brainiac now has all of the Lanterns. Superman goes to stop him, but if he fails, it'll take all of us to stop him...including the bad guys?

Read more »

Walkthrough: Lego Batman 3 - Part 12



Cyborg and Robin finishing finding Killer Croc and put him out of commission. Grundy still has a little fight left in him, but we squash that quickly. Then we move over to Batman and Superman who are busy dealing with Lex and Joker. They put up a tough battle, but as usual are not match for Batman and Superman. As the Justice League gathers with their prisoners a new villain comes on the screen. It's Braniac, and he wants to collect the world.

Read more »

Walkthrough: Lego Batman 3 - Part 11



After Firefly, Wonder Woman and Flash now have to deal with Cheetah. She puts up a good fight, but it seems like she really just wants to be friends. Then we move on to Robin and Cyborg. They make their way to Grundy and Killer Croc who are hiding out, waiting to surprise them.

Read more »

Walkthrough: Lego Batman 3 - Part 9



Team Flash, Cyborg, and Batman continue their adventure on the outside of the Watchtower. They are able to make their way in with a little help from Superman. Once they are in they clear the path and open the door so Wonder Woman can fly in with her invisible jet.

Read more »

Walkthrough: Lego Batman 3 - Part 10



With the team inside now, we branch off with Cyborg, Wonder Woman, Flash, and Robin to get further into the Watchtower. As we do we encounter Lex, Joker, and his team. Flash and Wonder Woman branch off to take on Firefly. Things really heat up, and it's up to them to put the fire out.

Read more »

Walkthrough: Lego Batman 3 - Part 8



Batman and Robin fight off most of the Joker's attacks. Just when it looks like the fight's over, the Joker throws his secret weapon. Luckily some friends come to help out. Superman, Wonder Woman, Flash, and Cyborg join us in space.

Read more »

Monday, 21 September 2015

Walkthrough: Lego Batman 3 - Part 7



The villains have incapacitated Martian Manhunter Meanwhile Batman and Robin have finished putting together their spaceship. Time to head out and help out. Joker of course anticipated Batman making it to space and has a game planned for him.

Read more »

Walkthrough: Lego Batman 3 - Part 5



Lex Luthor, Joker, and a group of other villains sneak into the Justice League building. Meanwhile Batman warns Martian Manhunter and Green Lantern at the Watchtower about Braniac and his mind control. What could Joker and Lex be up to, and are they connected to Braniac?

Read more »

Walkthrough: Lego Batman 3 - Part 6



Since Batman and Robin can't get beamed up to the Justice League Tower they continue to work on getting their spaceship ready to outer space. After adding a cockpit they now need to fuel the ship. We make our way through the Batcave finding more suits and continuing to build the shuttle.

Read more »

Walkthrough: Lego Batman 3 - Part 4



Batman goes deeper into the Batcave and gets a hold of the Batmobile. Now he's really causing damage! Robin and Alfred must go through the other Bat vehicles to try to snap him out of it. Will they break the hypnotic spell before the entire cave is destroyed?

Read more »

Walkthrough: Lego Batman 3 - Part 2



As we continue our search through the sewers, we finally catch up to Killer Croc. Just when it looks like we've got him, he manages to escape and meet up with some of the other villains leaving Robin just happy to be alive.

Read more »

Walkthrough: Lego Batman 3 - Part 3



We go back to outer space where Braniac is capturing the different Lanterns and putting them under his spell. He's only missing one more, Hal Jordan, the Green Lantern. Meanwhile back in the Batcave, Batman takes a look at the sky and sees Braniac's ship. Braniac sends his hypnosis message through the telescope and now Batman is under his spell. It's up to Robin and Alfred to snap him out of it!

Read more »

Walkthrough: Lego Batman 3 - Part 1



In this 1st video, Braniac takes the 6 Lanterns. Meanwhile, Batman and Robin are in the sewers of Gotham trying to track Killer Croc.

Read more »

Tuesday, 4 August 2015

Walkthrough: Batman Arkham Knight - Part 23



After tracking down the Penguin we get some intel from him regarding where the Arkham Knight is holding Barbara. Then while we're there we take down Penguin's weapons. He's got more throughout Gotham, so we have a new set of side missions added to our list. Then we go and save another firefighter.

Read more »

Walkthrough: Batman Arkham Knight - Part 21



As we try to get past the battalion, the Arkham Knight strikes. He knows our weaknesses and takes advantage. After getting out of his initial attack we go after him in a car chase to find where he's got Barbara. We start using some more "efficient" interrogation methods. Let's hope we are not too late.

Read more »

Walkthrough: Batman Arkham Knight - Part 22



The Arkham Knight has been getting his guns from Penguin. Nightwing has some intel that could help us track down where the Penguin is keeping his weapons. We meet up with Nightwing who is anxious to help. Typical Batman though tells him he can do it on his own.

Read more »

Walkthrough: Batman Arkham Knight - Part 20



In order to continue with the Riddler/Catwoman missions we need to open the bridge to Founder's Island, and to do that, we have to get back on to the main story line. Lucius has finished decoding what we needed to track the Arkham Knight. We head over to where they are hiding and bring the Batmobile with us to take on a small army.

Read more »

Walkthrough: Batman Arkham Knight - Part 17



We get back to some of the side missions on this video. First we go after another perfect crime mission. That makes three bodies we've uncovered. After that we go complete another Riddler mission to help free Catwoman. We're down to 5 more keys.

Read more »

Walkthrough: Batman Arkham Knight - Part 18



We continue with the Riddler missions to free Catwoman. First we take on a mission with the Batmobile. Then we head back to the orphanage and team up with Catwoman to solve the next riddle. We're down to 3 more keys now!

Read more »

Walkthrough: Batman Arkham Knight - Part 19



We were going to continue with the Riddler missions to free Catwoman however that brings us to Founder's Island and we can't bring the Batmobile in with us yet. So for now we focus on some other side missions. We take care of another Own the Streets mission and the move our focus to a few Occupy Gotham missions. Finally as we make our way towards Man-Bat we end up jumping into another mission. Azrael who feels he should be the heir to the Batman.

Read more »